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October 26, 2007

"Rocket Elf" Takes Off as this week's POW!

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U5xjw6qfgsnn Well, it's POW time again and this week's project was created by Brandon Paisley from Everett, Washington. He is the community manager of the Myndflame, a company that produces machinima movies inside the game "World of Warcraft".

We caught up with Brandon earlier this week and he had this to say about his project and his creative process:

"The team consists of many members, key members being Clint and Derek Hackleman who started Myndflame together. Clint does all of the sound work, sound effects, music, and more. Derek handles the video aspect. All footage is recorded in-game, and Derek works with that footage, using other programs to manipulate it, and create a lot of the effects you see in our movies. Most cannot necessarily be shot in-game alone. I myself manage a number of aspects on the website, including adding videos to our site from our partners, a lot of relationships with members of our forum, and the partners themselves. I originally signed on to do writing works, such as the "Rocket Elf" script. 

The movie is still pending full production, but we are definitely backing it and want to work on it when we have time.Lvrzmsq76sl3

Rocket Elf was a project that Derek threw at me one night. It was a while ago, but we were discussing things I could begin to unfold a more legitimate story for, and Rocket Elf seemed like the best way at the time. It was during summer, so I had nothing else to do, but was very excited. I spent lots of long nights throwing things in and out, pondering ideas, and trying to get everything on paper, er, text. I must admit, this is one of my first scripts I had written, although I've written numerous things before, I had never really tried to write a short movie, it was both foreign and strange.

To any one that is pondering writing something like this for the first time, here's my advice "just go with it". If you have an idea, don't story board in your head, write it down! Managing conjumbled thoughts in your head is not easy, this is something I learned through the process of the Rocket Elf script. Eventually Derek just told me "Don't worry about it dude, let us edit the script, just write it out." and once you learn that, things become much clearer.

Particularly for Rocket Elf, I wanted to develop deep characters before I began writing the script (a second piece of advice), so I did just that. Instead of developing them as I wrote the story, it was much easier to develop them, and base the story off of them. I was a particular fan of Celtx's ability to have a character page aside from a script. This was much more simple to manage and work with. I sat and thought "if I were like them, what would I say?". Jessie is very sassy, easy to anger, and stubborn. This mixed with Rocket Elf's arrogant manner, is a perfect equation for a story! For the few that saw the script before it was fully public, Shock, Lock, and Mock were fan favorites, which was surprising, cause to this day, the names all bug me. I went deep into them, developing a family history, a mentality. I made a character. After realizing what kind of person they were, I went even further, trying to really understand what made them that way, why would they be like that? If you look at Jessie for instance, her family is fairly detailed, and slightly explains why she is how she is, and I could build a real character from her. However, her family isn't seriously involved (at the moment) in the story much. What you detail in a character, doesn't need to make it into the story, it just helps the development.

U3pqcpijgr7rIn summary, take your work in doses, really know when to take a days worth break, a short vacation. Rocket Elf was a lot of fun to write (and I'm not necessarily done) but I did need my breaks. Learn to throw thoughts onto paper, and try to detail the character, and the worlds they inhabit, before trying to write an entire story. It's not the case all the time, but I've found it to be much smoother doing it this way.

As stated earlier, the movie is pending production. Sadly, resources are limited, and we are working on a much larger project, but we are awaiting eagerly to begin producing Rocket Elf. So for now, enjoy the slight screens and the written story! Feel free to comment of email me with questions or concerns!"

-Brandon


Thanks for all of the great information, Brandon.
Have fun on your production!

Cheers,
Michelle and the Celtx Gang

October 19, 2007

"Tell Tale Heart" Wins Celtx POW!

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If you haven't already done so, check out this week's POW, "Tell Tale Heart" on Project Central.

The project is a modern adaptation of the classic Edgar Allan Poe short story. The story follows a young woman, Annabell, who has suffered a recent loss as she tries to rejoin normal society.

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The film is being produced as a final project by James Melvin & Candice Joslin for their first year multimedia program at Okaloosa-Walton College in Niceville, Florida. In this program, a class of seven students go through the process of producing a 10 to 30 minute short film from script to final editing. The piece is being shot in HD and edited using Apple's Final Cut Pro.

According to James "Celtx has proven to be immeasurably valuable in helping us to write the screenplay, organize cast and crew, contacts, manage props and keeping track of locations and scheduling. Our thanks goes out to the entire Celtx team for making such a useful tool available to independent filmmakers."

Good Luck on your project James!

Michelle and the Celtx Gang

Film Racing Grand Prix 2007 - Can you make a film in 100 hours?

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Test your skills against filmmakers around the world in the Film Racing Grand Prix 2007. On Thursday, November 29th at 8PM EST, teams are e-mailed a theme and a surprise element for their film. The films must be no longer than 5 minutes and must be shipped by Monday, December 3rd at 11:59PM EST. The top 25 films will be featured on filmracing.com and all entries will compete for a special Audience Award on OurStage.com. Thousands in cash and prizes go to the winners and anyone can compete from anywhere, so get your team together and sign up today! To register or learn more, click here.

Sponsored in part by Celtx.

Special Discount for Celtx Users - Use the discount code PRIXGRAND for $10 off the entry fee.

October 15, 2007

LA Screenwriting Expo - Oct. 24-28 /07

Top_left Guys!!!... Here's Mike Jone's blog post reminder for next week's Creative Screenwriting Conference and Trade Show in LA, which I'm posting as a reminder too. Just promise me that if you're going to be anywhere near LA during the Celtx seminar dates, you HAVE to come and listen to Mike speak! 'He' describes himself as the comic relief,... 'we' describe him as very impressive comic relief!! So come along and prepare to be informed, AND entertained.... - S


Screenwriting Expo-6 is on again this October - 24th- 28th - with quite an array of guest speakers including William Goldman and Steve Zallian. And for comic relief, if nothing else, yours truly will also be in attendence delivering several presentations looking at :

New Approaches to Writing from Script to Screen Presented by Celtx
Integrating processes of writing and screenplay development with Celtx. For too long the writing of the screenplay has been divorced from the development of ideas into cinematic vision. Now in the digital age we are afforded enormous opportunities to embrace tools that allow for an holistic approach to developing a movie project from concept, character and script - through to pre-visualization, storyboarding and production. Celtx is just such a tool. Open source and free, Celtx brings together comprehensive screenwriting, character and plot development tools with storyboarding,break-down and production management systems. This presentation will demonstrate Celtx and explore the new approaches to building a screenplay made possible by its powerful feature set.

Sounds like fun hey? More than just showing the flexible and holistic approach of Celtx the presentations are really about re-thinking some of the long held paradigms of what we think screenwriting is and looking to a more inclusive an integrated methodolgy for the digital age; one that embraces all the myraid of posisbilities. You can read about the sessions here and if you are from the LA area (or are in town for the Expo) do come along and say hi.

Posted at 12:00AM Oct 15, 2007 by Mike Jones in general

October 05, 2007

"Facility XIV" Named Celtx Project of the Week!

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Our "Project of the Week" is coming at us from Calvin Fahey, a celtx user in Monterey, California.

Calvin and a group of his friends set aside the time to do what they love most - make short films. They've all attended a few courses here and there but for the most part are all self taught filmmakers. Between them they own three chip cameras with all the extras, tripods, home made jibs and dollies and a basic lighting kit.


Their latest labour of love is "Facility XIV," a short version of a bigger piece that will be made in the near future. This shorter version will be shot on the 20th and 21st of October.

The film takes place the end of the Zombie War when a lone survivor of a bioweapons experiment is captured. But he is not what is to be feared....in "Facility XIV."

If all goes as planned, "Facility XIV" will be ready by the end of November. Calvin is using celtx to organize the project. He will act as videographer and editor and will use a minimal crew. The film will combine a colour corrected style (to give it an ominous feel) and a graphic novel style ("something between 300 and A Scanner Darkly").

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As a "do it yourself" kinda guy, Calvin likes to be involved in the entire process of filmmaking.

Calvin writes, "I like to start from concept to content. Idea to concept to script to storyboard to shoot to edit to dvd authoring. I own and use a Cannon GL2, I script using celtx, I storyboard using Frame Forge, I edit on IMOVIE and Final Cut, I do sound in Garage Band or Soundtrack, I create my music score with Music bed DV, I usually use Quicktime Pro to format for the web and IDVD to author. "

Occasionally Calvin will post to http://www.ifilm.com/profile/calvinfahey.
You can also check out his website here.

Have a great time on your shoot, gang!

Michelle and the C-Team.

October 03, 2007

Get Ready for the 18th Annual St. John's International Women's Film Festival!

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The St. John's International Women's Film Festival is gearing up again for it's 18th year! Running from October 16-20, the festival will be showing an inspiring line up of dramas, documentaries, animations and art house films from around the world.

2007 is the largest festival to date with screenings of 80 films representing 16 countries: Canada, USA, New Zealand, United Kingdom, Belgium, Sweden, Norway, Australia, the Netherlands, the Philippines, Greece, Iran, South Africa, France and Latvia. All films are either written, produced or directed by women.

The festival will kick of with an opening Night gala and screening on Tuesday October 16th with the Newfoundland premiere of Barbara Doran's film " To Dublin with Love" from Morag Productions.

The festival wraps up with the Closing Night Gala and screening on October 20th at 8pm. At this screening we will see the results of the Celtx / Nifco sponsored FRAMED film camp and a screening of the 24 hour film challenge film. The night ends with Johanna's Lunn's (Wild East Productions) moving and powerful documentary "Forgiveness: Stories For Our Time."

During the week you can also participate in a variety of workshops including:

A Celtx Lunch and Learn on Wednesday October 17th after the much anticipated Scriptwriting Workshop with Script Consultant/Writer/Producer Fiona Howe from the UK.

Also there will be also be Youth Workshops including:

THE 24-HR FILM CHALLENGE (sponsored by CBC and Celtx) October 6-7th.

This workshop, mentored by well-known filmmakers Jordan Canning, Roger Maunder and Celtx mentor Michelle Jackson, takes a group of high school students on a 24-hour film-making odyssey. Students will write a script based on a given theme and some props, then shoot and edit their film in 24 hours (sleep not included!). The resulting masterpiece will be screened at the festival’s closing night gala.

2D IN 2 DAYS (sponsored by CBC) October 13-14th.

In this workshop, acclaimed animator Mary Lewis takes junior high school students through the process of creating their own 2D animations. Students will be provided a storyboard which they will further detail, both independently and in collaboration with each other. They will draw, scan and animate sequences which will be compiled into one final short animated film to be screened on the Festival's closing night gala.

For a full schedule, film descriptions, workshop schedule and ticket info, check out the festival website.

You can contact the festival by calling 1-866-320-7060.

See you at the festival!

October 01, 2007

Podcasting with the Celtx Prez

Celtxlogonotype_2Ever since the release of v.0.995, our fave boss, Mark Kennedy has been busy filling interview spots at various podcast outlets around the world.

So grab your fave beverage, sit back and have a listen to what the Big Kahoona had to say about how Celtx got started, where it's headed, and what happens here at Celtx HQ in between... Enjoy! - Sheila

Logo1_2Joint podcast with Peter Upfold of FOSSwire (UK) and Chris Van Patten of You Make Media, (New York). Download the mp3 here.

Logo_3Creative Planet's Digital Production Buzz with host Phil Hodgetts (Burbank, CA).

Download the mp3 here

Introducing Celtx Motion Sketches - Perspectives on Production

Celtxlogonotype A few months ago we teamed up with two very talented Australian media makers, Mike Jones and Greg Dolgopolov of Bad Dad Productions to develop a multi-platform series of ten short videos built around Celtx that explore contemporary approaches to cinematic media production and pre-production development.

In delivering this work-in-progress, we want to achieve the obvious objectives like increase-the-international-user-base; Have it serve as a virally distributed promotion of the Celtx platform, and all that kinda stuff, ... but we also want the project to stand as a relevant body of information and ideas beyond the Celtx software itself, making it applicable and attractive to all areas of media production... From the big screen to the mobile screen, from live-action to the virtual camera - we want these videos to present a range of highly practical perspectives on developing a media project from concept to production - screenplay, design, story, development and delivery.

And...There's no doubt that these are exciting times in this digital age of media making, so most importantly, we want this project to inform and drive debate and creative exploration of new and more forward-thinking approaches to media production.

So here, for your viewing pleasure and thoughtful consideration, we present to you in association with Mike and Greg, the first two episodes of Celtx Motion Sketches - Perspectives on Production.
We invite you to share 'your' perspectives with us.

Enjoy!
Celtx and The Bad Dad Teams

Episode One - So This is Cinema?

The art of the moving image is not what it used to be. Writing and making cinematic media is more diverse than ever; from big screen to small, from live action to gaming and machinima. Its time to embrace a way thinking and a software tool that embraces that diversity.

Episode Two - There's No Such Thing as Good Writing

No matter what screen form you’re writing for the fundamental role of a good script is to make the viewer worry...

MotionSketches can also be viewed at:
celtx.com
Bad Dad Productions,
LUCIFERJONES
Digital Basin
Youtube
blip.tv
Revver
Metcafe

Other channels coming soon.

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